Shimmershell, Wild Mage
Whenever you cast an instant or sorcery, scry 1.
Whenever you cast an instant or sorcery, roll a six
-sided dice. On a 1-2, Shimmershell, Wild Mage
deals 2 damage to you and a random creature you
control. On a 3/4, you draw a card and a random
opponent draws a card. On 5/6, you may copy
target instant or sorcery. You may choose new
targets for the copy.
Card Comments