Shocking Grasp
Casting Time: 1 standard action
Range: touch Targets: creature or object touched
Saving Throw: none; SR: yes
Your successful melee touch attack deals 1d6 points of
electricity damage per caster level (max 5d6).
When delivering the jolt, you gain a +3 bonus on
attack rolls if the opponent is wearing metal armor
(or is carrying a metal weapon or is made of metal).
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