Shrine of the Crimson Order
Glamer {r}{r}{r}(The first nonpermanent red spell
you cast on the turn after this permanent comes into
play costs {r}{r}{r} less to cast.)
At the beginning of your next end step, pay {r} or sacrifice Shrine
of the Crimson Order.
Red instant and sorcery spells cost {1} less to cast.
Red creatures have Protection from Red and
"{r}: This creature gets +1/+0 until end of turn."
Card Comments