Sibyl of the Waterwyrm
Eminence - As long as Sibyl of the Waterwyrm is in the command zone
or on the battlefield, Dragon creatures you control gain, {t} Add
{r} or {g} to your mana pool.
Flying
When this creature enters the field put a basic land from your deck
into the battlefield tapped.
If you have 7 or more lands at the end of your turn gain 3 life.
Card Comments