Siege Frenzy
You are unwilling to part with the weapon, always keeping it within
reach. You have disadvantage on attack rolls with all other
weapons, unless no weak buildings or structures are visible within
60 feet of you.
When within 15 feet of such, you must succeed on a DC 15 Wisdom
saving throw or enter a siege frenzy. Whilst in this frenzy, you
must use your action each round to attack the trigger of your
frenzy until it is reduced to rubble.
Card Comments