Siege of Storm's End
by on
Siege of Storm's End
by on

Siege of Storm's End

When Siege of Storm's End enters the
battlefield, choose Attackers or Defenders.
• Attackers — At the beginning of your upkeep,
put a +1/+1 counter on up to two target
creatures you control, they gain horsemanship
until end of turn.
• Defenders — Whenever a creature attacks you,
it gets -1/-1 and loses horsemanship until end
of turn.

Love this card?

Support GlennVR_'s creations
with a gift of Premium Membership!

Gift

Card Comments