Siege of Storm's End
by on
Siege of Storm's End
by on

Siege of Storm's End
Siege of Storm's End

When Siege of Storm's End enters the
battlefield, choose Attackers or Defenders.
• Attackers — At the beginning of your upkeep,
put a +1/+1 counter on up to two target
creatures you control, they gain horsemanship
until end of turn.
• Defenders — Whenever a creature attacks you,
it gets -1/-1 and loses horsemanship until end
of turn.

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