Sign of the Ursine
by on
Sign of the Ursine
by on

Sign of the Ursine

All creatures lose first strike and can't have
or gain first strike. The same is true for flying, deathtouch, double strike, exalted, haste, hexproof, infect, indestructible, lifelink, menace, reach, shadow, shroud, skulk, trample, vigilance, ward and wither.
Bear your heart and soul to them, if not only
the bear minimum. Or only your bear hands.

2 Favorites
Love this card?

Support Avalanche17's creations
with a gift of Premium Membership!

Gift

Card Comments