Silco, King of the Undercity
At the beginning of each opponent's upkeep, that player may gain 2
life. If they do, you and
that player create a Shimmer token.
Sacrifice a Shimmer token: creatures your
opponents control cannot attack you or block
creatures you control this turn, unless that player
pays {x}, where {x} is the number of Shimmer
tokens on the battlefield
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