Silgoth, the Worldflame
Flying, haste, afterburn (At the end of combat,
if this creature attacked and was blocked, this creature
deals 2 damage to defending player.)
Whenever a land enters the battlefield, target
creature you control gains flying until turn. You
gain 2 life.
{2}{r/w}{r/w}{r/w}, {t}, Pay 1 life: Exile target creature an
opponent controls until Silgoth, the Worldflame leaves the
battlefield.
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