Sims, the All-Seer
by on
Sims, the All-Seer
by on

Sims, the All-Seer

Ward - {2}
When Sims enters the battlefield, scry 2.
Whenever you scry, you may pay X where X is
less than or equal to the amount of cards you
scried, if you do, you may draw X cards.
{u}: Creature your opponents control lose
hexproof until end of turn.

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