Sink the Unsinkable
by on
Sink the Unsinkable
by on

Sink the Unsinkable

Put target creature on top of its owner's library. That player mills 2 cards.
A lucky bomb took out the steering of the Bismarck, forcing it to move in circles. Trapped,
it still took 4 ships surrounding the Bismarck, firing every gun and launching every torpedo for
10 0 minutes to bring the beast down.

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