Sisyphus Prime
by on
Sisyphus Prime
by on

Sisyphus Prime

First Strike, Double Strike, Intimidate

Gains +2/+0 each time Sisyphus Prime
attacks or blocks.

Willpower {8}: Sisyphus Prime gains Hexproof,
Vigilance, and Trample until the end of your turn.

"Come forth, child of man... and DIE."
-Sisyphus Prime

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