Sith Master Biomancer
by on
Sith Master Biomancer
by on

Sith Master Biomancer

Rank IV - Master
Alchemize {t}{b}{b}{b} Choose one ability to add to a
Being or Creature card:

• Acid Spray {t}{b}{b}{b}
• Growth
Biogenesis {b}{b}{b}{b} (Target a Being card on your
field and place a Creature card underneath it from
your hand or deck. The Being card gains the
abilities of the Creature.)

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