Skeleton Charger (Large)
Charge (Variant A)
moves at least 20 ft straight toward a target and
hits with gore attack same turn, target takes extra
2d6 dmg. If target is a creature, it must succeed
on a DC 13 Str sav or be knocked prone.
Trampling Charge (Variant B)
Moves at least 20 ft straight toward a target and
hits with a gore attack same turn, target must
succeed on a DC 13 Str sav or be knocked prone.
If the target is prone, the skeleton can make 1
stomp attack against it as a BA.
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