Skeleton Key
by on
Skeleton Key
by on

Skeleton Key

Whenever you are damaged more than 9 HP Roll a {1}D{6}.
{1} - Nothing Happens.
{2} - {4} you can exchange a card in your hand for a random card from the GM.
{5} - {6} Double damage.
If you die holding the key you must return it to the GM.

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