Skeleton Key
by on
Skeleton Key
by on

Skeleton Key

Whenever you are damaged more than 9 HP
Roll a {1}D{6}
{1} - No change
{2} - {4} You can exchange a card in your guild
for a random card from the GM.
{5} - {6} Double Damage
If you die holding the key you must return
it to the GM

Love this card?

Support jacknory's creations
with a gift of Premium Membership!

Gift

Card Comments