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Skilled Crew
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Skilled Crew
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Skilled Crew

Whenever a creature you control crews a vehicle, the vehicle gains flying until end of turn if that creature had flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. {5}: Transform this card. Activate this ability only if you control 3 or more vehicle creatures.

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