Skoll, Sun-Eater
Menace, Trample
Whenever Skoll, Sun-Eater attacks, exile up to one target creature
an opponent controls with toughness 6 or less. If a creature is
exiled this way, put two +1/+1 counters on Skoll and create a 2/2
black Wolf Horror creature token.
At the beginning of each opponent’s upkeep, if Skoll has power 10
or greater, that player skips their next draw step.
Card Comments