Skullhammer
Requires attunement. When attacking with this weapon, you add your
proficiency bonus to damage rolls instead of attack rolls. Attacks
with this weapon deal double damage to objects and structures.
When you use the Attack action on your turn and hit a Small or
smaller creature with the skull hammer, you can send that creature
flying. It must succeed on a DC 15 Strength saving throw or be
thrown 10 feet directly away from you and land prone.
Card Comments