Sleep
Creatures within 20 feet of a point you choose
within 90 feet are affected in ascending order of
their current hit points. Each creature affected
by this spell falls unconscious for 1 minute, or
until the sleeper takes damage, or someone uses
an action to wake them. Subtract each creature's
hit points from the total (5d8). Undead and creatures immune to
being charmed aren't
affected by this spell.
When you use spell slot of 2nd level or higher, roll an
additional 2d8 for each slot level above
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