Sleep
• 1 action, 90-foot range, a pinch of fine sand or
rose petals (1 minute)
Roll 5d8 for the total hit points affected. Targets
within 20 feet chosen point fall unconscious in
asc-HP order. Lowest HP creatures fall asleep
first. Subtract HP from the total. Undead and
charm-immune creatures are unaffected.
Spell Slot Level {x}: Cast with 2nd-level or higher
slot, roll 2d8 per slot level above 1st.
Card Comments