Sleepytime Corey
Suspend 6- Sleepytime Corey slumbers into play with {6} sleep
counters on it. Exile this creature. Remove one sleep counter at
the end of your turn. Once all sleep counters are removed. Put this
creature in play. If Sleepytime Corey is attacked put one sleep
counter on this card.
Indestructible
Sleepytime Corey gets 2 +1/+1 counters put on it at the beginning
of your upkeep.
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Card Comments