Slings and Arrows
by on
Slings and Arrows
by on

Slings and Arrows
Slings and Arrows


Whenever a creature damaged by an Archer this turn leaves the battlefield, choose one —
• Gain control of target equipment not attached to another permanent.
• Create a Treasure token.
• Untap a creature chosen at random.
{bull} That creature's controller draws a card, then discards two cards.

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