Slizard the Wizard
by on
Slizard the Wizard
by on

Slizard the Wizard

+4: Draw a card, sigh, and exile it.
+2: Each player chooses a creature under their control. Each opponent gains control over the creature that the player clockwise to them designated.
-20: End this game of Magic the Gathering. Begin a game of Mancala. The winner of Mancala wins this game of Magic the Gathering.

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