Smarag, Devourer of Mages
Flying, ward {2}
Whenever an artificer, cleric, druid, shaman, warlock, wizard or
planeswalker would die, exile it instead. Then
put two +1/+1 counters on Smarag.
Counters remain on Smarag as it moves to any zone other than a
player’s hand or library.
Remove a counter from Smarag: The next instant or sorcery spell you
cast this turn costs {1} less to cast.
Card Comments