Smash Ball
by on
Smash Ball
by on

Smash Ball

Whenever you cast Smash Ball, draw a card.
Smash Ball enters the battlefield with 10 break counters. Whenever a creature or player is dealt damage, remove a break counter from Smash Ball. When there are 0 break counters on Smash Ball, sacrifice it. Then, the player whose turn it is may search their deck for an artifact, enchantment, instant, or sorcery card and immediately play that card.

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