Smite
by on
Smite
by on

Smite

The closest visible enemy unit within 18"
of the psyker suffers 1D3 mortal wounds,
1D6 if the warp charge is greater than 10.
5, adding 1 each time a unit uses
it in a given psychic phase (e.g. 5 for the first use, 6 for the second, etc.)
up to a maximum of 11.

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