Smite
Smite has a warp charge value of 5+X. Where
X is equal to the amount of times Smite has
been attempted by a unit from your army in
this phase, whether that attempt was successful
or not. If manifested, the closest enemy unit
within 18" of and visible to the psyker suffers
D3 mortal wounds. If the result of the Psychic
test was 11 or more, that unit suffers D6 mortal
wounds instead.
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