Smite
by on
Smite
by on

Smite

Add 1 to the warp charge value of this psychic
power for each other attempt that has been made
to manifest this power by a unit from your army
in this phase, whether that attempt was successful
or not. If manifested, the closest enemy unit
within 18" of and visible to the psyker suffers D3
mortal wounds. If the result of the Psychic test
was 11 or more, that unit suffers D6 mortal
wounds instead.

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