Snare
Casting time: 1 Min Range: Touch
Duration: 8 hours
Create a circle with a 5-foot radius creating a
magic trap.
This trap is nearly invisible, requiring a successful
Investigation check vs your DC to be discerned.
The trap triggers when a S, M, or L creature
moves onto the ground in the spell’s radius.
That creature must succeed on a Dexterity
saving throw or be magically hoisted into the air.
Dex save to end, or Arcana for friend to end.
Card Comments