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Sohee, time mage
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Sohee, time mage
by on

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Sohee, time mage

+1: At the beginning of your next endstep, draw a card.
-2: exile target creature with three suspend counters on it. If it doesn't have suspend, it gains suspend.
+8: Exile all the cards in your hand, then put two suspend counters on each of them. If they don't have suspend they gain suspend.

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