Solitary Journey
by on
Solitary Journey
by on

Solitary Journey
Solitary Journey

As an additional cost to cast this spell,
exile a creature you control.
Search your library for a Plains card or
a Desert card, reveal it, put into your hand,
then shuffle your library. At the beginning
of the next upkeep, return the exiled card
onto the battlefield under its owner's control.
Scouts leave Naktamun in search of other cities, and return with failure.

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