Sonic, The Blue Blur
Flash, haste, first strike Dash {u}{w}—You may cast this card for
its Dash cost. If you do, it gains double strike, fights target
creature an opponent controls, and is returned to your hand on your
end step.
Whenever Sonic deals combat damage to a player or planeswalker,
create an emerald token. Sonic, The Blue Blur gains +1/+1 for each
emerald token you control. As long as you control 7 or more emerald
tokens Sonic has indestructible.
Card Comments