Sonic the Hedgehog, Blue Blur
by on
Sonic the Hedgehog, Blue Blur
by on

Sonic the Hedgehog, Blue Blur

Flash, haste, first strike
Directly after the first card you draw each turn,
flip a coin. If heads, Sonic the Hedgehog, Blue
Blur can't be blocked this turn.
Each time Sonic the Hedgehog, Blue Blur deals
damage to a player, create 2 ring counters.
{t}, remove 10 ring counters from Sonic the
Hedgehog, Blue Blur: place a double strike, reach,
deathtouch, or +1/+1 counter on Sonic the
Hedgehog, Blue Blur.

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