Sorcerer's Shot
Bet — Pick an inanimate target (hoop)
outside the game at least eight feet from you.
Shoot — Create a ball, choose one — Counter
target spell; or draw 2 cards. Take a shot.
If you make it, do the selected modes. If you miss, target opponent
does the selected modes.
Entwine {2}
Double or Nothing {0} - After shooting, if that
same opponent agrees, duplicate this spell.
Card Comments