Soul of cinder
by Anonymous Imp on

Soul of cinder

Finality (card does not heal at the end of combat but can heal from card effects). Roll a eight sided die when it enters. You may Roll an eight sided dice at the beginning of your turn as well 1-2 he has 5 power and reach and heals 2 damage at the endstep, 3-4 it has 4 power with vigilance and defend 1 (blocks 1 damage automatically and doesn’t take the damage from that 1), 5-6 it has 7 power but cant block creatures and has to roll the dice after 3 attacks, 7-8 has 3 attack power and has double strike,

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