Spanner, Time Mender
by on
Spanner, Time Mender
by on

Spanner, Time Mender

If a creature card would be put into exile from
anywhere, put it into it's owner's graveyard
instead.
At the beginning of each opponent's upkeep,
that player may reveal a permanent card from
their graveyard and return it to their hand. If
they do, draw two cards and gain 4 life.

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