Sparda, Dark Knight
+2: At the beginning of combat on each turn, Sparda, Dark Knight,
deals damage equal to it's loyalty to one creature.
-1: Whenever a creature becomes blocked by Sparda, Dark Knight,
exile that creature until the end of it's controller's next
turn.
-12: Exile all creatures your opponents control and destroy Sparda,
Dark Knight. It can't be regenerated.
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