Spawn
Put a -1/-1 counter on Spawn: Spawn gains one core ability until
end of turn. (Core abilities include Deathtouch, Double Strike,
Evolve, Exalted, Extort, Flash, Flying, Haste, Hexproof,
Indestructible, Infect, Intimidate, Lifelink, Shadow, Shroud,
Trample, Unblockable, Undying and Vigilance.)
Card Comments