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Speak No Evil
by on
Speak No Evil
by on

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Speak No Evil

When Speak No Evil comes into play, put 3 time counters on it.
At the beginning of each upkeep, remove a time counter from Speak No Evil. When there are no more time counters on Speak No Evil, Exile it.
Black Instant, Sorcery, Creature, and Enchantment spells cannot be cast. Players who control black permanents cannot attack or block.

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