Special Agent Orchid
At the beginning of your upkeep, choose two —
• Orchid gets +3/+3 and gains hexproof until
the end of turn.
• Creature a 3/3 white elemental cat creature
token with first strike, haste, and "whenever this creature deals
damage or at the beginning of the
next end step, exile this creature."
• Orchid deals 2 damage to target creature, then
tap that creature.
{bull} Draw two cards, then discard a cards.
Card Comments