Spell of Immobility
by on
Spell of Immobility
by on

Spell of Immobility

Prevent defender from drawing from the River
next turn.
2 Victory Points
Implements cost 1 Action Point to play and
then remain on the field. They can subsequently
be used with one action point. Their Victory
Points count only if the card is on the field at the
end of game.

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