Spheal
by on
Spheal
by on

Spheal

Absorb 1 (If a source would deal damage to
this creature, prevent 1 of that damage.)

Last strike (This creature deals combat damage
after creatures without last strike.)

Spheal gets +0/+1 as long as the defending
player this turn controls a snow land.
Spheal moves more quickly by rolling than by walking.

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