Sphinx-Bone Wand
When you cast a spell of first level or higher, it stores a number of charges equal to the spells level. It can store up to 6 Charges. As an action you make a ranged spell attack using your spell casting modifier. On a successful hit, the Sphinx-Bone Wand uses all charges and deals 1d8 force damage for each expended charge.
The Sphinx-Bone Wand loses of all charges at sunrise every day.
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