Spike Growth
{e}{t}, 7 sharp thorns or small twigs, sharpened to
a point: The ground in a 20ft radius centered on
a point sprouts hard spikes and thorns. The area
becomes difficult terrain for the duration. When
a creature moves into or within it, they take 2d4
piercing DMG for every 5 ft traveled.
———{line}{line}{line}{line}{w}{b}{r}{g}{line}{line}{line}{line}{line}{line}{line}
The spikes are camouflaged to look natural. Any creature that
didn't see it at time of cast must
make a Perception che
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