Spirit Guardian
by on
Spirit Guardian
by on

Spirit Guardian

Only attack monsters and the Demon Lord.
{0}Each player chooses a number 1-6.
Roll a 1d6. Each player's matching guess gets them a +1/+1 counter to put on a creature
they control. Each player's wrong guess doubles their poison counters and then adds
one. This card gets +X/+5X for each matching guess made each time.

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