Spirit Leech
Spell with a range of 12" that targets a single
enemy model (even a character in a unit).
Both caster and target roll a D6 and add their
respective unmodified Leadership values.
For every point the caster wins by, the target
suffer a wound, with no armour saves
allowed. The Wizard can choose to extend
the range of this spell to 24". If he does so,
the casting value is increased to 10+.
Card Comments