SPITEFUL SPIRIT
by on
SPITEFUL SPIRIT
by on

SPITEFUL SPIRIT

At the end of the movement phase, if this general
was allocated any wounds that were not negated
during that phase. You can roll a number of dice
equal to the wounds characteristic of this general.
for each 4+, each enemy unit within 6' of this
general suffers 1 mortal wound.

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