Staff of Defense
{x}While holding the staff, you have a +1 bonus to your AC.
The staff has 10 charges
With the staff in hand, you can use your action to cast:
{x}Mage Armor (1 charge)
{x}Shield (2 charges).
{b}The staff regains 1d6 + 4 charges each day at dawn.
If you expend the staff’s last charge,
roll a d20. On a 1, the staff shatters and is destroyed.
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